
Design of the von Neumann architecture
The 'von Neumann architecture' is a
computer design model that uses a
processing unit and a single separate
storage structure to hold both instructions and
data. It is named after
mathematician and early
computer scientist John von Neumann. Such a computer implements a
universal Turing machine, and the common "referential model" of specifying
sequential architectures, in contrast with
parallel architectures. The term "stored-program computer" is generally used to mean a computer of this design, although as modern computers are usually of this type, the term has fallen into disuse.
History
The earliest computing machines had fixed programs. Some very simple computers still use this design, either for simplicity or training purposes. For example, a desk
calculator (in principle) is a fixed program computer. It can do basic
mathematics, but it cannot be used as a
word processor or to run
video games. To change the program of such a machine, you have to re-wire, re-structure, or even re-design the machine. Indeed, the earliest computers were not so much "programmed" as they were "designed". "Reprogramming", when it was possible at all, was a very manual process, starting with flow charts and paper notes, followed by detailed engineering designs, and then the often-arduous process of implementing the physical changes.
The idea of the stored-program computer changed all that. By creating an
instruction set architecture and detailing the
computation as a series of instructions (the
program), the machine becomes much more flexible. By treating those instructions in the same way as data, a stored-program machine can easily change the program, and can do so under program control.
The terms "von Neumann architecture" and "stored-program computer" are generally used interchangeably, and that usage is followed in this article. However, the
Harvard architecture concept should be mentioned as a design which stores the program in an easily modifiable form, but not using the same storage as for general data.
A stored-program design also lets programs modify themselves while running. One early motivation for such a facility was the need for a program to increment or otherwise modify the address portion of instructions, which had to be done manually in early designs. This became less important when
index registers and
indirect addressing became customary features of machine architecture. Self-modifying code is deprecated today since it is hard to understand
and
debug, and modern processor pipelining and caching schemes make it
inefficient.
On a large scale, the ability to treat instructions as data is what makes
assemblers,
compilers and other automated programming tools possible. One can "write programs which write programs".
[1] On a smaller scale, I/O-intensive machine instructions such as the
BITBLT primitive used to modify images on a bitmap display, were once thought to be impossible to implement without custom hardware. It was shown later that these instructions could be implemented efficiently by "on the fly compilation" technology, e.g. code-generating programs.
There are drawbacks to the von Neumann design. Aside from the
von Neumann bottleneck described below, program modifications can be quite harmful, either by accident or design. In some simple stored-program computer designs, a malfunctioning program can damage itself, other programs, or the
operating system, possibly leading to a
crash. A
buffer overflow is one very common example of such a malfunction. The ability for programs to create and modify other programs is also frequently exploited by
malware. Malware might use a
buffer overflow to smash the
call stack and overwrite the existing program, and then proceed to modify other program
files on the system to propagate the compromise.
Memory protection and other forms of
access control can help protect against both accidental and malicious program modification.
First designs
The term "von Neumann architecture" arose from mathematician
John von Neumann's paper, ''
First Draft of a Report on the EDVAC''.
[2] Dated
June 30,
1945, it was an early written account of a general purpose stored-program computing machine (the
EDVAC). However, while von Neumann's work was pioneering, the term ''von Neumann architecture'' does somewhat of an injustice to von Neumann's collaborators, contemporaries, and predecessors.
A patent application of
Konrad Zuse mentioned this concept in 1936.
The idea of a stored-program computer existed at the
Moore School of Electrical Engineering at the
University of Pennsylvania before von Neumann even knew of the ENIAC's existence. The exact person who originated the idea there is unknown.
Herman Lukoff credits Eckert (see
References).
John William Mauchly and
J. Presper Eckert wrote about the stored-program concept in December 1943 during their work on
ENIAC. Additionally,
ENIAC project administrator Grist Brainerd's December 1943 progress report for the first period of the
ENIAC's development implictly proposed the stored program concept (while simultaneously rejecting its implementation in the
ENIAC) by stating that "in order to have the simplest project and not to complicate matters" the
ENIAC would be constructed without any "automatic regulation."
When the
ENIAC was being designed, it was clear that reading instructions from punched cards or paper tape would not be fast enough, since the ENIAC was designed to execute instructions at a much higher rate. The ENIAC's program was thus wired into the design, and it had to be rewired for each new problem. It was clear that a better system was needed. The initial report on the proposed
EDVAC was written during the time the ENIAC was being built, and contained the idea of the stored program, where instructions were stored in high-speed memory, so they could be quickly accessed for execution.
Alan Turing presented a paper on February 19, 1946, which included a complete design for a stored-program computer, the
Pilot ACE.
Von Neumann bottleneck
The separation between the CPU and memory leads to the ''von Neumann bottleneck'', the limited
throughput (data transfer rate) between the CPU and memory compared to the amount of memory. In modern machines, throughput is much smaller than the rate at which the CPU can work. This seriously limits the effective processing speed when the CPU is required to perform minimal processing on large amounts of data. The CPU is continuously
forced to wait for vital data to be transferred to or from memory. As CPU speed and memory size have increased much faster than the throughput between them, the bottleneck has become more of a problem.
The term "von Neumann bottleneck" was coined by
John Backus in his 1977 ACM
Turing award lecture. According to Backus:
: "Surely there must be a less primitive way of making big changes in the store than by pushing vast numbers of words back and forth through the von Neumann bottleneck. Not only is this tube a literal bottleneck for the data traffic of a problem, but, more importantly, it is an intellectual bottleneck that has kept us tied to word-at-a-time thinking instead of encouraging us to think in terms of the larger conceptual units of the task at hand. Thus programming is basically planning and detailing the enormous traffic of words through the von Neumann bottleneck, and much of that traffic concerns not significant data itself, but where to find it."
The performance problem is reduced by a
cache between CPU and main memory, and by the development of
branch prediction algorithms. It is less clear whether the ''intellectual bottleneck'' that Backus criticized has changed much since 1977. Backus's proposed solution has not had a major influence. Modern
functional programming and
object-oriented programming are much less geared towards ''pushing vast numbers of words back and forth'' than earlier languages like
Fortran, but internally, that is still what computers spend much of their time doing.
Early stored-program computers
The date information in the following chronology is difficult to put into proper order. Some dates are for first running a test program, some dates are the first time the computer was demonstrated or completed, and some dates are for the first delivery or installation.
★ The
IBM SSEC was a stored-program electromechanical computer and was publicly demonstrated on
January 27 1948. However it was partially electromechanical, thus not fully electronic.
★ The
Manchester SSEM (the ''Baby'') was the first fully electronic computer to run a stored program. It ran a factoring program for 52 minutes on
June 21 1948, after running a simple division program and a program to show that two numbers were
relatively prime.
★ The
ENIAC was modified to run as a stored-program computer (using the Function Tables for program
ROM) and was demonstrated as such on
September 16 1948, running a program by
Adele Goldstine for von Neumann.
★ The
BINAC ran some test programs in February, March, and April 1949, although it wasn't completed until September 1949.
★ The
Manchester Mark I grew out of the SSEM project. An intermediate version of the Mark I was available to run programs in April 1949, but it wasn't completed until October 1949.
★ The
EDSAC ran its first program on
May 6 1949.
★ The
EDVAC was delivered in August 1949, but it had problems that kept it from being put into regular operation until 1951.
★ The
CSIR Mk I ran its first program in November 1949.
★ The
SEAC was demonstrated in April 1950.
★ The
Pilot ACE ran its first program on
May 10 1950 and was demonstrated in December 1950.
★ The
SWAC was completed in July 1950.
★ The
Whirlwind was completed in December 1950 and was in actual use in April 1951.
★ The first
ERA Atlas (later the commercial ERA 1101/UNIVAC 1101) was installed in December 1950.
References
1. "MFTL" entry, Jargon File 4.4.7
2. First Draft of a Report on the EDVAC (PDF, 420 KB)
★ ''The First Computers: History and Architectures'', edited by Raúl Rojas and Ulf Hashagen, MIT Press, 2000. ISBN 0-262-18197-5.
★ ''From Dits to Bits... : A Personal History of the Electronic Computer'', Herman Lukoff, 1979. Robotics Press, ISBN 978-0-89661-002-6
★ Martin Davis (2000), Chapter 8, "Making the first Universal computers", ''Engines of Logic: Mathematicians and the origin of the Computer'', W. W. Norton & Company, Inc. New York. ISBN 0-393-32229-7 pbk.
★ ''Can Programming be Liberated from the von Neumann Style?'', John Backus, 1977 ACM Turing Award Lecture. Communications of the ACM, August 1978, Volume 21, Number 8.
Online PDF
★ C. Gordon Bell and Allen Newell (1971), ''Computer Structures: Readings and Examples'', McGraw-Hill Book Company, New York. Massive (668 pages).
See also
★
Harvard architecture
★
Turing machine
★
Random access machine
★
Little man computer
★
CARDboard Illustrative Aid to Computation