VIRTUAL
The term 'virtual' is a concept applied in many fields with somewhat differing connotations, and also, differing denotations.
Colloquially, 'virtual' has a similar meaning to '-' or 'pseudo-' (prefixes which themselves have quite different meanings), meaning something that is '''almost''' something else, particularly when used in the adverbial form e.g., "He's ''virtually'' [almost] my boyfriend". The term recently has been defined philosophically as, that which is ''not real'', but may display the full qualities of the real.
| Contents |
| Philosophy |
| Computer technology |
| See also |
Philosophy
Numerous philosophers have advanced conceptions of the virtual.
The current definition, that can hardly be distinguished from ''potential'' originates in medieval Scholastics and the pseudo-Latin "''virtualis''".
Most prominent of these in contemporary philosophy has been Gilles Deleuze, who uses the term virtual to refer to something that every object carries with it, which is neither its reality, nor merely what it could have been, but rather what it is imagined to be. "Virtual" is therefore taken to mean a potential state that could become actual. "Virtual" is not opposed to "real" but opposed to "actual," whereas "real" is opposed to "possible."
Recently this conception of the virtual has been challenged and another core meaning has been elicited by (Denis Berthier, "Meditations on the real and the virtual" — in French). It is based both upon science (virtual image), technology (virtual world), and etymology (derivation from virtue — Latin ''virtus''[1]).
At the same ontological level as "possible," "real," or "potential," "virtual" is defined as that which is ''not real'', but displays the full qualities of the real — in a plainly actual (i.e., not potential) — way.
The prototypical case is a reflection in a mirror: it is already there, whether I am here to see it; it is not waiting for any kind of actualization.
This definition allows one to understand that real effects may be issued from a virtual object, so that our perception of it and our whole relation to it, are fully real, even if it is not. It explains that virtual reality may be used to cure phobias — which remains contradictory in any conception for which the virtual is a kind of potential.
Computer technology
Early motivations for applying 'virtual' to computers were sharing of actual devices by many users and coordination of multiple processes, as seen with the successful use of the virtual machine approach.
Internet and communication technology fostered de-coupling of space where events happen, and storage technologies facilitate de-coupling of time between a message being sent and received.
These technologies build the environment for virtual work in teams, with members who may never meet each other in person. Communicating by telephone and e-mail, with work products shared electronically, virtual teams produce results without being co-located.
Similarly, a virtual world is a type of habitation founded upon web technology that allows interactions for pursuits, such as economy and real estate.
See also
★ Virtuality
★ Virtualization
★ (Starting from)
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