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TRAJECTORY


Illustration showing the trajectory of a bullet fired at an uphill target.

Colloquially, a 'trajectory' is the path a moving object follows through space. The object might be a projectile or a satellite, for example. It thus includes the meaning of orbit - the path of a planet, an asteroid or a comet as it travels around a central mass. A trajectory can be described mathematically either by the geometry of the path, or as the position of the object over time.
In control theory a 'trajectory' is a time-ordered set of states of a dynamical system (see e.g. Poincaré map). In discrete mathematics, a 'trajectory' is a sequence
(f^k(x))_{k in mathbb{N}} of values calculated by the iterated application of a mapping
f to an element x of its source.
The word trajectory is also often used metaphorically, for instance, to describe an individual's career.

Contents
Physics of trajectories
Examples
Uniform gravity, no drag or wind
Derivation
Range and height
Angle of elevation
Uphill/downhill in uniform gravity in a vacuum
Derivation based on equations of a parabola
Orbiting objects
See also
External Links

Physics of trajectories


A familiar example of a trajectory is the path of a projectile such as a thrown ball or rock. In a greatly simplified model the object moves only under the influence of a uniform homogenous gravitational force field. This can be a good approximation for a rock that is thrown for short distances for example, at the surface of the moon. In this simple approximation the trajectory takes the shape of a parabola. Generally, when determining trajectories it may be necessary to account for nonuniform gravitational forces, air resistance (drag and aerodynamics). This is the focus of the discipline of ballistics.
One of the remarkable achievements of Newtonian mechanics was the derivation of the laws of Kepler, in the case of the gravitational field of a single point mass (representing the Sun). The trajectory is a conic section, like an ellipse or a parabola. This agrees with the observed orbits of planets and comets, to a reasonably good approximation. Although if a comet passes close to the Sun, then it is also influenced by other forces, such as the solar wind and radiation pressure, which modify the orbit, and cause the comet to eject material into space.
Newton's theory later developed into the branch of theoretical physics known as classical mechanics. It employs the mathematics of differential calculus (which was, in fact, also initiated by Newton, in his youth). Over the centuries, countless scientists contributed to the development of these two disciplines. Classical mechanics became a most prominent demonstration of the power of rational thought, i.e. reason, in science as well as technology. It helps to understand and predict an enormous range of phenomena. Trajectories are but one example.
Consider a particle of mass m, moving in a potential field V. Physically speaking, mass represents inertia, and the field V represents external forces, of a particular kind known as "conservative". That is, given V at every relevant position, there is a way to infer the associated force that would act at that position, say from gravity. Not all forces can be expressed in this way, however.
The motion of the particle is described by the second-order differential equation
: m rac{d^2 ec{x}(t)}{dt^2} = -
abla V( ec{x}(t)) with ec{x} = (x, y, z)
On the right-hand side, the force is given in terms of
abla V, the gradient of the potential, taken at positions along the trajectory. This is the mathematical form of Newton's second law of motion: mass times acceleration equals force, for such situations.

Examples


Uniform gravity, no drag or wind

The case of uniform gravity, disregarding drag and wind, yields a trajectory which is a parabola. To model this, one chooses V = m g z, where g is the acceleration of gravity. This gives the equations of motion
: rac{d^2 x}{dt^2} = rac{d^2 y}{dt^2} = 0
: rac{d^2 z}{dt^2} = - g
Simplifications are made for the sake of studying the basics. The actual situation, at least on the surface of Earth, is considerably more complicated than this example would suggest, when it comes to computing actual trajectories. By deliberately introducing such simplifications, into the study of the given situation, one does, in fact, approach the problem in a way that has proved exceedingly useful in physics.
The present example is one of those originally investigated by Galileo Galilei. To neglect the action of the atmosphere, in shaping a trajectory, would (at best) have been considered a futile hypothesis by practical minded investigators, all through the Middle Ages in Europe. Nevertheless, by anticipating the existence of the vacuum, later to be demonstrated on Earth by his collaborator Evangelista Torricelli, Galileo was able to initiate the future science of mechanics. And in a near vacuum, as it turns out for instance on the Moon, his simplified parabolic trajectory proves essentially correct.
Relative to a flat terrain, let the initial horizontal speed be v_h,, and the initial vertical speed be v_v,. It will be shown that, the range is 2v_h v_v/g,, and the maximum altitude is {v_v^2}/2g,. The maximum range, for a given total initial speed v, is obtained when v_h=v_v,, i.e. the initial angle is 45 degrees. This range is v^2/g,, and the maximum altitude at the maximum range is a quarter of that.
Derivation

The equations of motion may be used to calculate the characteristics of the trajectory.
Let
:p(t); be the position of the projectile, expressed as a vector
:t; be the time into the flight of the projectile,
:v_h ; be the initial horizontal velocity (which is constant)
:v_v ; be the initial vertical velocity upwards.
The path of the projectile is known to be a parabola so
:p(t) = ( A t, 0 , a t^2 + b t + c ),
where A,,a,,b,,c are parameters to be found. The first and second derivatives of p are:
:p'(t) = ( A , 0 , 2 a t + b ),quad p''(t) = ( 0 , 0 , 2 a ).
At t=0
:p(0)= (0, 0, 0) p'(0)=(v_h,0,v_v), p''(0)=(0,0,-g)
so
:A = v_h, a = -g/2, b = v_v, c = 0.
This yields the formula for a parabolic trajectory:
:p(t) = (v_h t,0,v_v t - g t^2/2),qquad (Equation I: trajectory of parabola).
Range and height

The 'range' R of the projectile is found when the z-component of p is zero, that is when
:0 = v_v t - g t^2/2 = t left( v_v - g t/2
ight),
which has solutions at t=0 and
t = 2 v_v /g
(the 'hang-time of the projectile').
The range is then
R = 2 v_h v_v/g.,
From the symmetry of the parabola the 'maximum height' occurs at the halfway point t=v_v/g at position
:p(v_v/g)=(v_h v_v/g,0,v_v^2/(2g)),
This can also be derived by finding when the z-component of p' is zero.
Angle of elevation

In terms of angle of elevation heta and initial speed v:
:v_h=v cos heta,quad v_v=v sin heta ;
giving the range as
:R= 2 v^2 cos( heta) sin( heta) / g = v^2 sin(2 heta) / g,.
This equation can be rearranged to find the angle for a required range
: { heta } = rac 1 2 sin^{-1} left( { {g R} over { v^2 } }
ight) (Equation II: angle of projectile launch)
Note that the sine function is such that there are two solutions for heta for a given range d_h. Physically, this corresponds to a direct shot versus a mortar shot up and over obstacles to the target.
The angle heta giving the maximum range can be found by considering the derivative or R with respect to heta and setting it to zero.
:{dRover d heta}={2v^2over g} cos(2 heta)=0
which has a non trivial solutions at 2 heta=pi/2=90^circ.
The maximum range is then R_{max} = v^2/g,. At this angle sin(pi/2)=1 so the maximum height obtained is {v^2 over 4g}.
To find the angle giving the maximum height for a given speed calculate the derivative of the maximum height H=v sin( heta) /(2g) with respect to heta, that is
{dHover d heta}=v cos( heta) /(2g)
which is zero when heta=pi=180^circ. So the maximum height H_{max}={vover 2g} is obtain when the projectile is fired straight up.
The equation of the trajectory of a projectile fired in uniform gravity in a vacuum on Earth in Cartesian coordinates is
y={gsec^2 hetaover 2v_o^2}x^2+xtan heta+h,
where vo is the intial speed, h is the hight the projectile is fire from, and g is the aceleration due to gravity (g≈-9.80665 m/s²).
Uphill/downhill in uniform gravity in a vacuum

Given a hill angle lpha and launch angle heta as before, it can be shown that the range along the hill R_s forms a ratio with the original range R along the imaginary horizontal, such that:
: rac{R_s} {R}=(1-cot heta an lpha)sec lpha (Equation 11)
In this equation, downhill occurs when lpha is between 0 and -90 degrees. For this range of lpha we know: an(-lpha)=- an lpha and sec ( - lpha ) = sec lpha. Thus for this range of lpha,
R_s/R=(1+ an heta an lpha)sec lpha . Thus R_s/R is a positive value meaning the range downhill is always further than along level terrain. This makes perfect sense as it is expected that gravity will assist the projectile, giving it greater range.
While the same equation applies to projectiles fired uphill, the interpretation is more complex as sometimes the uphill range may be shorter or longer than the equivalent range along level terrain. Equation 11 may be set to R_s/R=1 (i.e. the slant range is equal to the level terrain range) and solving for the "critical angle" heta_{cr}:
:1=(1- an heta an lpha)sec lpha quad ;
: heta_{cr}=rctan((1-csc lpha)cot lpha) quad ;
Equation 11 may also be used to develop the "rifleman's rule" for small values of lpha and heta (i.e. close to horizontal firing, which is the case for many firearm situations). For small values, both an lpha and an heta have a small value and thus when multiplied together (as in equation 11), the result is almost zero. Thus equation 11 may be approximated as:
: rac{R_s} {R}=(1-0)sec lpha
And solving for level terrain range, R
:R=R_s cos lpha "Rifleman's rule"
Thus if the shooter attempts to hit the level distance R, s/he will actually hit the slant target. "In other words, pretend that the inclined target is at a horizontal distance equal to the slant range distance multiplied by the cosine of the inclination angle, and aim as if the target were really at that horizontal position."[1]
Derivation based on equations of a parabola

The intersect of the projectile trajectory with a hill may most easily be derived using the trajectory in parabolic form in Cartesian coordinates (Equation 10) intersecting the hill of slope m in standard linear form at coordinates (x,y):
:y=mx+b ; (Equation 12) where in this case, y=d_v, x=d_h and b=0
Substituting the value of d_v=m d_h into Equation 10:
:m x=- rac{g}{2v^2{cos}^2 heta}x^2 + rac{sin heta}{cos heta} x
:x= rac{2v^2cos^2 heta}{g}left( rac{sin heta}{cos heta}-m
ight) (Solving above x)
This value of x may be substituted back into the linear equation 12 to get the corresponding y coordinate at the intercept:
:y=mx=m rac{2v^2cos^2 heta}{g} left( rac{sin heta}{cos heta}-m
ight)
Now the slant range R_s is the distance of the intercept from the origin, which is just the hypotenuse of x and y:
:R_s=sqrt{x^2+y^2}=sqrt{left( rac{2v^2cos^2 heta}{g}left( rac{sin heta}{cos heta}-m
ight)
ight)^2+left(m rac{2v^2cos^2 heta}{g} left( rac{sin heta}{cos heta}-m
ight)
ight)^2}
::= rac{2v^2cos^2 heta}{g} sqrt{left( rac{sin heta}{cos heta}-m
ight)^2+m^2 left( rac{sin heta}{cos heta}-m
ight)^2}
::= rac{2v^2cos^2 heta}{g} left( rac{sin heta}{cos heta}-m
ight) sqrt{1+m^2}
Now lpha is defined as the angle of the hill, so by definition of tangent, m= an lpha. This can be substituted into the equation for R_s:
:R_s= rac{2v^2cos^2 heta}{g} left( rac{sin heta}{cos heta}- an lpha
ight) sqrt{1+ an^2 lpha}
Now this can be refactored and the trigonometric identity for sec lpha = sqrt {1 + an^2 lpha} may be used:
:R_s= rac{2v^2cos hetasin heta}{g}left(1- rac{sin heta}{cos heta} anlpha
ight)seclpha
Now the flat range R=v^2sin 2 heta / g = 2v^2sin hetacos heta / g by the previously used trigonometric identity and sin heta/cos heta=tan heta so:
:R_s=R(1- an heta anlpha)seclpha ;
: rac{R_s}{R}=(1- an heta anlpha)seclpha
Orbiting objects

If instead of a uniform downwards gravitational force we consider
two bodies orbiting with the mutual gravitation between them, we obtain
Kepler's laws of planetary motion. The derivation of these was one of the major works of Newton and provided much of the motivation for the development of differential calculus.

See also



Aft-crossing trajectory

Equation of motion

Orbit (dynamics)

Orbit (group theory)

Planetary orbit

Porkchop plot

Rigid body

Trajectory of a projectile

External Links



Trajectory calculator

An interactive simulation on projectile motion

Projectile Motion Simulator, java applet

Projectile Lab, JavaScript trajectory simulator

Projectile calculation in MS Excel – calculation of the projectile position after a given time, the maximum height reached and the range of the projectile. The projectile path is plotted on an Excel chart and all cell formulae are shown in mathematical notation.

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