In
computer and video games, 'single player' refers to the variant of a particular game where input from only one
player is expected throughout the course of the gaming session. A "single player game" usually implies a game that can only be played by one person, while "single player mode" usually refers to a portion of a
multiplayer game that can only be played by one player.
The majority of early computer games were single player. Two-player games appeared with the first
personal computers, and 1978 introduced the first multiplayer games, known as
MUDs. The early 1990s introduced many games which utilised
local area networks and
null modems for multiplayer mode. ''
Doom'' is a notable example of one such game.
Popular modern single player games are typically
first-person shooters (FPS), internet
Flash games, and games for the
mobile phone. The major selling points of larger single-player games are interesting storylines, impressive graphics, and realistic non-player characters and opponents. Notable examples include the ''
Half-Life'' and ''
Doom'' series. Selling points of the smaller games are low
learning curve and availability (many are free to play on various sites).
Certain game genres are inherently oriented towards single player in their design. Such genres include
puzzle games, such as ''
Tetris'', and plot-based
role-playing games (RPGs). Recent additions to these genres, such as the
Massively Multiplayer Online RPGs or online multiplayer versions of ''Tetris'' are serving to undo this trend.
The vast majority of modern
console games and
arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''
Unreal Tournament'' series is an example of such.
See also
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List of computer and video gaming topics