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GARO (MAGAZINE)


was a monthly manga anthology magazine in Japan, founded in 1964 by Katsuichi Nagai. It specialized in alternative, underground, and avant-garde manga.

Contents
History
Styles and Influence
''Garo'' in English
Mangaka associated with ''Garo''

History


Katsuichi Nagai founded ''Garo'' in July 1964 with the help of Sanpei Shirato, naming it after one of Shirato's ninja characters. The first series published in ''Garo'' was Shirato's ninja drama ''Kamui'', which with its themes of class struggle and anti-authoritarianism was a hit with college students. Garo attracted several influential ''gekiga'' artists such as Yoshihiro Tatsumi and Yoshiharu Tsuge, and discovered and promoted many new artists.
''Garo's circulation at the peak of its popularity in 1971 was over eighty thousand. However, during the 1970s and 1980s its popularity declined—at some points in the 80s, by 150 copies per year. By the mid-80s its circulation was barely over five thousand, and its demise was rumored to be imminent. Nagai managed to keep it going independently until 1991, when it was bought out by a game software company. Although a new, young president was installed and advertisements for computer games (based on stories featured in ''Garo'') started to run in the magazine, Nagai was kept on board as chairman until his death in 1996.
After being bought out, there were allegations of the anthology taking a more commercial path. Eventually authors who were regular to ''Garo'' went their own ways and founded other anthologies like ''Ax''. ''Garo'' is no longer being published.

Styles and Influence


For much of its existence, ''Garo'' was the premiere showcase for "art" manga in Japan. It was popular enough during its heyday to inspire several imitators, including COM, founded by manga legend Osamu Tezuka, and Comic Baku.
Over the years, ''Garo'' went through many artistic phases, including Shirato's leftist samurai dramas, abstract art and surrealism, erotic/grotesque, and punk. Unlike many of the popular anthology titles, the magazine never had a set theme to which the stories contained within it were required to conform; the only requirements were that they were interesting, and that their content was more important than their surface form.
Although it was never considered a "major" magazine, ''Garo's influence both within the manga business and in Japanese society as a whole has been considerable. Many mangaka who got their start in ''Garo'' went on to do much higher-profile work elsewhere, and several films have been produced based on stories that originally ran in ''Garo''. Contemporary graphic design in Japan owes much to ''Garo'' artists, particularly King Terry, Seiichi Hayashi, and Shigeru Tamura. Retrospectives on the magazine have appeared in mainstream non-manga magazines, and in 1994 the Kawasaki city museum had a special exhibit of work by ''Garo'' alumni.

''Garo'' in English


For the most part, most manga translation publishers have passed over the offbeat works showcased in ''Garo'' in favor of more mainstream, action/adventure and romance stories from the major publishers. Similarly, scanlation translators have mostly overlooked experimental fare. However, some ''Garo'' comics are available in English.
In the early 1990s, Viz Comics (now VIZ Media) published some of Sanpei Shirato's ''Kamui'' under the title ''Legend of Kamui''. More recently, Blast Books has published books of avant-garde manga, including many pieces from the pages of ''Garo''. Even more recently The Comics Journal published Yoshiharu Tsuge's work ''Screw Style'' in issue #250.

Mangaka associated with ''Garo''



Masumura Hiroshi

Carol Shimoda

Hinako Sugiura

Muddy Wehara

Sanpei Shirato

Shoichi Sakurai

Tadao Tsuge

Suehiro Maruo

Kiriko Nananan

Suzy Amekane

Shungicu Uchida

Seiichi Hayashi

Shigeru Tamura

King Terry

Yoshiharu Tsuge

Yoshikazu Ebisu

Yoshihiro Tatsumi

Nekojiru

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