'GameSpy', also known as 'GameSpy Industries', is a division of
IGN Entertainment, which operates a network of game Web sites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet
Quake server search program named QSpy. The current company is headquartered in
Costa Mesa, California. It is currently controlled by
News Corporation, the 92.3% shareholder of its parent company,
IGN - which was bought for $650 million on
September 8,
2005.
GameSpy includes coverage for
PlayStation 2,
PlayStation 3,
PSP,
Xbox,
Xbox 360,
Nintendo GameCube,
Wii,
Game Boy Advance,
Nintendo DS,
N-Gage,
Wireless,
PC, and
Retrogaming.
Origins
The 1996 release of
id Software's Quake furthered the concept of gamers creating and releasing "
mods" or modifications of games for use by other gamers.
Mark Surfas saw the need for hosting and distribution of these mods and created PlanetQuake.com - a Quake-related hosting and news site. The massive success of mods such as ThreeWave Capture the Flag catapulted PlanetQuake to huge traffic and a central position in the burgeoning gaming website scene.
Quake also marked the beginning of the
Internet multiplayer real-time action game scene. However, finding a Quake
server on the Internet proved difficult. Gamers could only share IP addresses of known servers between themselves or post them on gaming websites. To solve this problem, a team of three programmers (consisting of Jack "morbid" Mathews, Tim Cook, and Joe Powell) formed Spy Software and created QSpy (or QuakeSpy). This allowed the listing and searching of Quake servers available across the internet.
Surfas licensed QSpy and became the official distributor and marketer while retaining the original programming team. QSpy became QuakeSpy and went on to be bundled with id's
QuakeWorld update - an unprecedented move by a top tier developer and huge validation for QuakeSpy. With the release of the Quake Engine-based game Hexen II, QuakeSpy added this game to its capabilities and was renamed GameSpy3D.
Present Operations
Currently, the company's Web sites include the gaming portal, GameSpy.com, created in 1999; many of the "Planet" Web sites devoted to popular video games (such as PlanetQuake,
Planet Half-Life and Planet Unreal);
ForumPlanet, the network's extensive message board system; and
FilePlanet, arguably the largest video game file download site on the
Web . GameSpy also offers online matchmaking and community software, such as
GameSpy Arcade and
GameSpy 3D, as well as software development kits (
SDKs), middleware and back-end online services for game developers and publishers.
GameSpy Arcade is the company's flagship matchmaking software, allowing users to find servers for different online video games (whether they be free or purchased) and connect the user to game servers of that game. GameSpy also publishes the
Roger Wilco voice chat software, primarily meant for communication and co-ordination in team-oriented games, where users join a server to chat with other users on the server using voice communication. This software rivals the other major voice chat software
Ventrilo and
Teamspeak.
The company's "Powered by GameSpy" technology has enabled online functionality in over 300 PC and
PlayStation 2 games. In 2005 GameSpy added the
PlayStation Portable, and
Nintendo DS to its stable supported platforms. In March
2007, GameSpy added the
Wii as another supported platform and will help get some of its games online.
In March 2004, IGN Entertainment and GameSpy Industries merged, and was briefly known as IGN/GameSpy before formalizing their corporate name as IGN Entertainment.
Corporate history
★ 1996, Quake is released, as one of the first 3D multiplayer action games to allow play over the internet.
★ 1996, Jack Mathews, Tim Cook, and Joe Powell form Spy Software and create QSpy to allow easy searching of internet-based multiplayer Quake game servers. The software was soon updated to include games other than Quake, and renamed from QSpy to GameSpy.
★
1997, Corporate strategist
Mark Surfas licensed GameSpy 3D from Spy Software, and creates GameSpy Industries.
★ 1999, GameSpy receives angel investment funding from entrepreneur
David Berkus. The company also releases MP3Spy.com (later renamed RadioSpy.com), a software browser allowing people to browse and connect to online radio feeds, such as those using
Nullsoft's
SHOUTcast. GameSpy receives $3 million in additional funding from the
Yucaipa Companies, an investment group headed by
Hollywood agent
Michael Ovitz and Southern California supermarket billionaire
Ronald Burkle. GameSpy quickly reached profitability.
★ 2000, GameSpy receives additional investment funding from the
Ziff-Davis publishing division ZDNet.com and from
Guillemot Corp. GameSpy shuts down its RadioSpy division, backing away from an online music market dominated by
peer-to-peer applications such as
Napster and
Gnutella. GameSpy releases
GameSpy Arcade.
★ December 2000, GameSpy purchases
Roger Wilco,
MPlayer.com and various assets from
HearMe, Inc. While the MPlayer service is shut down, the
RogerWilco technology is improved and incorporated into GameSpy Arcade.
★ 2001, GameSpy's corporate technology business grows to include
SDKs and
middleware for video game consoles, such as Sony's
PlayStation 2, Sega's
Dreamcast and Microsoft's
Xbox.
★ July 2001 GameSpy voted ''
Doom'' the "#1 game of all time" in a poll among over 100 game developers and journalists
[1].
★ March 2004, acquired by
IGN Entertainment.
★ February-April 2004, "Title Fight", a series of polls to choose the best game of all time (similar to the
GameFAQs character battles). ''
Half-Life'' won, beating ''
Super Mario Bros. 3'' in the finals.
[2]
External links
★
GameSpy
★
GameSpy Arena
★
GameSpy Comrade
★
GameSpy3D programming team
★
GameSpy Network Listing