
A simple flowchart for what to do if a
lamp doesn't work
A 'flowchart' (also spelled 'flow-chart' and 'flow chart') is a
schematic representation of an
algorithm or a
process. A flowchart is one of the seven basic tools of quality control, which also includes the
histogram,
Pareto chart,
check sheet,
control chart,
cause-and-effect diagram, and
scatter diagram (see
Quality Management Glossary). They are commonly used in business/economic presentations to help the audience visualize the content better, or to find flaws in the process. Alternatively, one can use
Nassi-Shneiderman diagrams.
Symbols
A typical flowchart from older Computer Science textbooks may have the following kinds of symbols:
★ 'Start' and 'end' symbols, represented as lozenges, ovals or rounded rectangles, usually containing the word "Start" or "End", or another phrase signaling the start or end of a process, such as "submit enquiry" or "receive product".
★ 'Arrows', showing what's called "flow of control" in computer science. An arrow coming from one symbol and ending at another symbol represents that control passes to the symbol the arrow points to.
★ 'Processing steps', represented as rectangles. Examples: "Add 1 to X"; "replace identified part"; "save changes" or similar.
★ 'Input/Output', represented as a
parallelogram. Examples: Get X from the user; display X.
★ 'Conditional' (or 'decision'), represented as a diamond (
rhombus). These typically contain a Yes/No question or True/False test. This symbol is unique in that it has two arrows coming out of it, usually from the bottom point and right point, one corresponding to Yes or True, and one corresponding to No or False. The arrows should always be labeled. More than two arrows can be used, but this is normally a clear indicator that a complex decision is being taken, in which case it may need to be broken-down further, or replaced with the "pre-defined process" symbol.
★ A number of other symbols that have less universal currency, such as:
★
★ A 'Document' represented as a rectangle with a wavy base;
★
★ A 'Manual input' represented by rectangle, with the top irregularly sloping up from left to right. An example would be to signify data-entry from a form;
★
★ A 'Manual operation' represented by a trapezoid with the longest parallel side at the top, to represent an operation or adjustment to process that can only be made manually.
★
★ A 'Data File' represented by a cylinder
★ ''Note: All process symbols within a flowchart should be numbered. Normally a number is inserted inside the top of the shape to indicate which step the process is within the flowchart.''
Flowcharts may contain other symbols, such as connectors, usually represented as circles, to represent converging paths in the flow chart. Circles will have more than one arrow coming into them but only one going out. Some flow charts may just have an arrow point to another arrow instead. These are useful to represent an
iterative process (what in Computer Science is called a
loop). A loop may, for example, consist of a connector where control first enters, processing steps, a conditional with one arrow exiting the loop, and one going back to the connector. Off-page connectors are often used to signify a connection to a (part of another) process held on another sheet or screen. It is important to remember to keep these connections logical in order. All processes should flow from top to bottom and left to right.
A flowchart is described as "cross-functional" when the page is divided into different "lanes" describing the control of different organizational units. A symbol appearing in a particular "lane" is within the control of that organizational unit. This technique allows the analyst to locate the responsibility for performing an action or making a decision correctly, allowing the relationship between different organizational units with responsibility over a single process.
History
According to
Herman Goldstine, he developed flowcharts with
John von Neumann at
Princeton University in late 1946 and early 1947.
[1]
Software
Manual
Any
vector-based drawing program can be used to create flowcharts. Some tools offer special support for flowcharts, e.g.,
ConceptDraw and
SmartDraw.
Automatic
Many software packages exist that can create flowcharts automatically, either directly from source code, or from a flowchart description language:
For example, Graph::Easy, a
Perl package, takes a textual description of the graph, and turns it into various output formats like
HTML,
ASCII or
SVG. The example graph at the top of the page and listed below would be described like the text shown below. The automatically generated SVG output is shown on the right:

A simple flowchart, created automatically.
graph { flow: south; }
node.start { shape: rounded; fill: #ffbfc9; }
node.question { shape: diamond; fill: #ffff8a; }
node.action { shape: rounded; fill: #8bef91; }
[ Lamp doesn't work ] { class: start }
--> [ Lamp
plugged in? ] { class: question; }
-- No --> [ Plug in lamp ] { class: action; }
[ Lamp
plugged in? ]
--> [ Bulb
burned out? ] { class: question; }
-- Yes --> [ Replace bulb ] { class: action; }
[ Lamp
Fuse blown? ]
--> [ Fuse
unserviceable?? ] { class: question; }
-- Yes --> [ Replace Fuse] { class: action; }
[ Bulb
burned out? ]
-- No --> [ Buy new lamp ] { class: action; }
There exist also various
MediaWiki Extensions to incorporate flowchart descriptions directly into wiki articles. This is then automatically turned into the desired output format.
Examples

A simple flowchart for computing factorial N (N!)
A flowchart for computing factorial N (N!)
Where N! = 1
★ 2
★ 3
★ ...
★ N. This flowchart would be difficult to program directly into a computer programming language since most programming languages branch on "yes" or "true" and continue on "no" or "false". Further, the flowchart represents "a loop and a half" — a situation discussed in introductory programming textbooks that requires either a duplication of a component (to be both inside and outside the loop) or the component to be put inside a branch in the loop.
Since computer programming languages do not contain all of the constructs that can be created by the drawing of flowcharts, they do not often help new programmers learn the concepts of logical flow and program structure. To try writing flowcharts for computer programs, an
on-line applet for iconic programming is available that limits the flowchart components and connections to those that can be directly converted into any programming language. (Note: click on the yellow square to begin.)
References
1. The Computer from Pascal to Von Neumann, , Herman, Goldstine, Princeton University Press, ,
See also
★
Augmented transition network
★
Recursive transition network
★
Unified Modeling Language (UML)
★
Business Process Mapping
★
State diagram
★
Control flow graph
★
Data flow diagram
★
Petri nets
★
Pseudocode
★
Business process illustration
★
Functional flowchart
External links
★
Flowchart.com: Web Based Flowchart Software, no plugins required
★
''Flowcharting Techniques'', an IBM manual from 1969 (5MB PDF format)
★
''Introduction to Programming in C++ flowchart and pseudocode'' (PDF)
★
FlowLevel white paper
★
Examples (Spanish)
★
Opensource Javascript Flowchart Tool
★
boxily: Web Based Diagraming Software
★
Flowchart4j - Code to flowchart for Java
★
devFlowcharter - Opensource Flowchart2SourceCode Tool
★
PC Troubleshooting - A troubleshooting flowchart for PC boot failures
★
Create flow charts using Microsoft Visio - Create flowcharts using Microsoft Visio
★
Create flow charts using Microsoft Excel - Create flowcharts using Microsoft Excel