(Redirected from Flat (mathematics))In
mathematics, 'curvature' refers to a number of loosely related concepts in different areas of geometry. Intuitively, curvature is the amount by which a geometric object deviates from being ''flat,'' but this is defined in different ways depending on the context. There is a key distinction between extrinsic curvature which is defined for objects embedded in another space (usually a Euclidean space) in a way that relates to the radius of curvature of circles that touch the object, and
intrinsic curvature which is defined at each point in a differential manifold. This article deals primarily with the first concept.
The primordial example of extrinsic curvature is that of a
circle which has curvature equal to the inverse of its
radius everywhere. Smaller circles bend more sharply, and hence have higher curvature. Further, the curvature of a smooth curve is defined as the curvature of its
osculating circle at each point.
In a plane, this is a
scalar quantity, but in three or more dimensions it is described by a
curvature vector that takes into account direction of the bend as well as its sharpness. The curvature of more complex objects (such as
surfaces or even curved ''n''-dimensional
spaces) are described by more complex objects from
linear algebra, such as the general
Riemann curvature tensor.
The remainder of this article discusses, from a mathematical perspective, some geometric examples of curvature: the curvature of a curve embedded in a plane and the curvature of a surface in Euclidean space.
See the links below for further reading.
Curvature of plane curves
For a
plane curve ''C'', the curvature at a given point ''P'' has a
magnitude equal to the ''
reciprocal'' of the
radius of an
osculating circle (a circle that "kisses" or closely touches the curve at the given point, its center shaping the curve's
evolute), and is a vector pointing in the direction of that circle's center. The smaller the radius ''r'' of the osculating circle, the larger the magnitude of the curvature (1/''r'') will be; so that where a curve is "nearly straight", the curvature will be close to zero, and where the curve undergoes a tight turn, the curvature will be large in magnitude.
The magnitude of curvature at points on physical curves can be measured in
diopters (also spelled dioptre); a diopter has the dimension ''length
-1''.
A straight line has curvature 0 everywhere; a circle of radius ''r'' has curvature 1/''r'' everywhere.
Local expressions
For a plane curve given parametrically as
the curvature is
:
For the less general case of a plane curve given explicitly as
the curvature is
:
This form is widely used in
engineering, for example; to derive the equations of
bending of beams, deriving approximations to the fluid flow around surfaces (in aeronautics) and the free surface boundary conditions in ocean waves. In all such applications, the assumption is made that the
slope is small compared with unity, so that the approximation:
:
may be used. This approximation yields a straightforward linear equation describing the phenomenon, which would otherwise remain intractable.
If a curve is defined in polar coordinates as
, then its curvature is
where here the prime refers to differentiation with respect to
.
Example
Consider the
parabola . We can parametrize the curve simply as
,
:
Substituting
:
Curvature of space curve
:''See
Frenet-Serret formulas for a fuller treatment curvature and the related concept of
torsion.''
For a parametrically defined space curve its curvature is:
:
Given a
function ''r''(''t'') with values in
'R'3, the curvature at a given value of
is
:
Curvature of 2-dimensional surfaces
For a two-dimensional surface embedded in
'R'3, consider the intersection of the surface with a plane containing the
normal vector and one of the
tangent vectors at a particular point. This intersection is a plane curve and has a curvature. This is the 'normal curvature', and it varies with the choice of the tangent vector. The maximum and minimum values of the normal curvature at a point are called the '
principal curvatures', ''k''
1 and ''k''
2, and the directions of the corresponding tangent vectors are called 'principal directions'.
Here we adopt the convention that a curvature is taken to be
positive if the curve turns in the same direction as the surface's chosen normal, otherwise negative.
The '
Gaussian curvature', named after
Carl Friedrich Gauss, is equal to the product of the principal curvatures, ''k''
1''k''
2. It has the dimension of 1/length
2 and is positive for
spheres, negative for one-sheet
hyperboloids and zero for planes. It determines whether a surface is
locally (when it is positive) or locally saddle (when it is negative).
The above definition of Gaussian curvature is ''extrinsic'' in that it uses the surface's
embedding in 'R'
3, normal vectors, external planes etc. Gaussian curvature is however in fact an ''intrinsic'' property of the surface, meaning it does not depend on the particular
embedding of the surface; intuitively, this means that ants living on the surface could determine the Gaussian curvature. Formally, Gaussian curvature only depends on the
Riemannian metric of the surface. This is
Gauss' celebrated
Theorema Egregium, which he found while concerned with geographic surveys and mapmaking.
An intrinsic definition of the Gaussian curvature at a point ''P'' is the following: imagine an ant which is tied to ''P'' with a short thread of length ''r''. He runs around ''P'' while the thread is completely stretched and measures the length C(''r'') of one complete trip around ''P''. If the surface were flat, he would find C(''r'') = 2π''r''. On curved surfaces, the formula for C(''r'') will be different, and the Gaussian curvature ''K'' at the point ''P'' can be computed as
:
The
integral of the Gaussian curvature over the whole surface is closely related to the surface's
Euler characteristic; see the
Gauss-Bonnet theorem.
Because curvature can be defined without reference to an embedding space, it is not necessary that a surface be embedded in a higher dimensional space in order to be curved. Such an intrinsically curved two-dimensional surface is a simple example of a
Riemannian manifold.
The '
mean curvature' is equal to the sum of the principal curvatures, ''k''
1+''k''
2, over 2. It has the dimension of 1/length. Mean curvature is closely related to the first variation of
surface area, in particular a
minimal surface like a
soap film has mean curvature zero and
soap bubble has constant mean curvature. Unlike Gauss curvature, the mean curvature is extrinsic and depends on the embedding, for instance, a
cylinder and a plane are locally
isometric but the mean curvature of a plane is zero while that of a cylinder is nonzero.
Curvature of space
By extension of the former argument, a space of three or more dimensions can be intrinsically curved; the full mathematical description is described at
curvature of Riemannian manifolds. Again, the curved space may or may not be conceived as being embedded in a higher-dimensional space. In recent physics jargon, the embedding space is known as the 'bulk' and the embedded space as a '''p''-brane' where ''p'' is the number of dimensions; thus a surface (membrane) is a 2-brane; normal space is a 3-brane etc.
After the discovery of the intrinsic definition of curvature, which is closely connected with
non-Euclidean geometry, many mathematicians and scientists questioned whether ordinary physical space might be curved, although the success of Euclidean geometry up to that time meant that the radius of curvature must be astronomically large. In the theory of
general relativity, which describes
gravity and
cosmology, the idea is slightly generalised to the "curvature of
space-time"; in relativity theory space-time is a
pseudo-Riemannian manifold. Once a time coordinate is defined, the three-dimensional space corresponding to a particular time is generally a curved Riemannian manifold; but since the time coordinate choice is largely arbitrary, it is the underlying space-time curvature that is physically significant.
Although an arbitrarily-curved space is very complex to describe, the curvature of a space which is locally isotropic and homogeneous is described by a single Gaussian curvature, as for a surface. A positive curvature corresponds to the inverse square radius of curvature; an example is a sphere or
hypersphere. An example of negatively curved space is
hyperbolic geometry. A space or space-time without curvature (formally, with zero curvature) is called 'flat'. For example,
Euclidean space is an example of a flat space, and
Minkowski space is an example of a flat space-time. There are other examples of flat geometries in both settings, though. A
torus or a
cylinder can both be given flat metrics, but differ in their
topology. Other topologies are also possible for curved space. See also
shape of the universe.
See also
★
Curvature form for the appropriate notion of curvature for
vector bundles and
principal bundles with
connection.
★
Curvature of a measure for a notion of curvature in
measure theory.
★
Curvature of Riemannian manifolds for generalizations of Gauss curvature to higher-dimensional
Riemannian manifolds.
★
Curvature vector and
geodesic curvature for appropriate notions of curvature of ''curves in'' Riemannian manifolds, of any dimension.
★
Differential geometry of curves for a full treatment of curves embedded in an Euclidean space of arbitrary dimension.
★
Gauss map for more geometric properties of Gauss curvature.
★
Gauss-Bonnet theorem for an elementary application of curvature.
★
Mean curvature at one point on a surface
★
Hertz's principle of least curvature an expression of the Principle of Least Action