'''Epic''' is a tabletop wargame set in the fictional ''
Warhammer 40,000'' universe.
However, where ''Warhammer 40,000'' involves small battles between forces of a few squads of troops and two or three vehicles, Epic features battles between armies consisting of dozens of tanks and hundreds of soldiers
[1].
Due to the comparatively larger size of the battles, ''Epic'' miniatures are smaller than those in ''Warhammer 40,000'', with a typical human being represented with a 6 mm high figure, as opposed to the 28 mm used in ''Warhammer 40,000''.
Plastic and metal Epic miniatures are available through the
Specialist Games section of Games Workshop's online store
[2]. An additional lineup of resin models is available via GW's
Forge World subsidiary
[3].
Overview
A game of Epic will normally take around two hours to play.
Gameplay-wise, the major difference between ''Epic'' and other
Games Workshop games is that instead of a player moving and firing all of his forces at once, players take turns moving one or two formations at a time, giving the feeling of a battlefield developing in real time, and also resulting in game that is more tactically complex than Warhammer 40,000.
The comparatively smaller size of the miniatures also allows players to use many of the larger vehicles and creatures of the Warhammer 40,000 universe, such as
Titans and Super-Heavy Tanks, even in small games.
Epic's rule system incorporates Aircraft as well as ground units, and allows players to utilize many aircraft at once. Epic-scale aircraft are also used in the game (
Aeronautica Imperialis).
From a more practical point of view, the monetary commitment needed to play ''Epic'' is relatively small when compared with other Games Workshop products
[3].
Current (4th) edition
The current, fourth edition of ''Epic'' is often referred to as 'Epic: Armageddon' after the first rulebook released for this edition
[5].
One interesting feature of ''Epic: Armageddon'' is that, unlike previous editions of the game and other games produced by Games Workshop, the development of the game was conducted in an open way with 'trial' rules published on the Epic 'Playtest Vault' and feedback solicited from gamers via the associated playtesters forum.
This collaboration with the community has continued with the development of further army lists. The ''Epic: Armageddon'' rulebook contains the core rules for the games, and army lists for
Space Marines, the Armageddon Steel Legion
Imperial Guard regiment and
Ghazghkull Mag Uruk Thraka's
Ork War Horde as they were fielded in the
Third War for Armageddon[5].
The second rulebook released for the fourth edition was 'Epic: Swordwind', which was released both as hardcopy and as a downloadable PDF from the game's official website
[5]. ''Epic: Swordwind'' contains army lists for the Biel-Tan
Eldar, the Baran Siegemasters Imperial Guard Army and Warlord Snagga-Snagga's Feral Ork Horde. There has been active involvement of players with playtesting the new armies for the game on the epic forums, with "army champions" co-ordinating playtesting and revision of the army lists. Unlike other Games Workshop games that use a generic army list for all deployments involving that army, ''Epic'' uses specific army lists that represent how an army was fielded in a specific military campaign. There have also been officially released army lists for Da Kult of Speed, an Ork army favouring bikes and the
White Scars Space Marines.
Playable armies
Official Armies
These armies are fully official:
★
'Codex' Space Marines
★
White Scars Space Marines
★
Imperial Guard Armageddon Steel Legion Mechanised Regiment
★ Imperial Guard Baran Siegemasters Regiment
★
Orks
★ Feral Orks
★ 'Speed Freek' Orks
★
Eldar (Biel Tan Craftworld)
★
Chaos Space Marines (The Black Legion)
★
Chaos mortals (The Lost and the Damned)
Experimental Armies
These armies are currently in development by teams appointed by
Specialist Games, or have stalled in their development at the 'experimental' stage:
★
Adeptus Mechanicus Titan Legions
★
Necrons
★
Tau
★
Tyranids
★ Imperial Guard Catachan Regiment
★ Orkimedes' Gargant Big Mob
★
Black Templars Space Marines
★
Blood Angels Space Marines
★ Eldar (Saim-Hann Craftworld)
★ Eldar (Ulthwë Craftworld)
★ Eldar (Alaitoc Craftworld)
★ Chaos Space Marines (Thousand Sons)
★ Chaos Space Marines (Death Guard)
★ Chaos Space Marines (Emperor's Children)
Previous Versions
1st edition
The rules for the first edition of ''Epic'' came in two parts.
The 'Adeptus Titanicus' (1988) rules and miniatures set, which dealt with battles between opposing Imperial Titans, was published first. Rules for infantry and vehicles (the troops and vehicles of the Heresy era
Space Marines) followed in White Dwarf 109.
'Space Marine', another miniatures and rules set (for two opposing Space Marine armies), followed after (in 1989). They could be played as individual games or as a combined game.
Where ''Adeptus Titanicus'' included 6 plastic Titan models with swappable weapons and styrofoam buildings, Space Marine included alongside its sprues of infantry and vehicles folded card buildings with styrene roofs.
Numerous articles supporting the Adeptus Titanicus / Space Marine game were released in White Dwarf magazine including a variety of optional rules, army lists and organizational charts. The biggest supplement for the game was called ''Codex Titanicus'', which provided a medium for linking the Titan-based (giant robot) combat of ''Adeptus Titanicus'' with the conventional units (vehicles and infantry) of ''Space Marine'' 1st Edition. The codex also properly introduced Eldar Titans.
2nd edition
The second edition of ''Epic'' was again released as two compatible but stand-alone games, 'Space Marine' which consisted of the core rules, and 'Titan Legions' (1994) which contained the rules for Titans.
Various supplements were produced, including ''Armies of the Imperium'' (1991), which gave rules for the
Space Marines and
Imperial Guard, ''Renegades'' (1992) which had rules for the forces of
Chaos and the
Eldar, ''Ork and Squat Warlords'' (1992), which featured the
Orks and
Squats[1], ''Hive War'' (1995), which featured the
Tyranids
[2] and ''White Dwarf Presents Space Marine Battles'' (1993) which was mostly reprints of ''Epic''-related articles from
White Dwarf.
The Space Marine boxed game included three armies; the Space Marines, Orks, and Eldar. There was also a plastic Imperial Warlord Titan for use with the Space Marines.
Titan Legions was notable for introducing the Imperial ''Emperor-class Imperator Titan'' and the Ork ''Mega-Gargants'', all of which were immensely powerful and could constitute small armies in their own right. These 'Mega' class vehicles could only be used in large games and none of the other races had such an equivalent.
Epic's 2nd Edition was vastly popular and supported a huge range of miniatures.
A series of sculpts of Eldar Exodites, a Space Marine drop ship and other designs were made around the time of the Titan Legions debut, but were never officially released.
3rd edition
The third edition of ''Epic'' was released as 'Epic 40,000' in 1997.
In contrast to previous editions, this was released as just one set of rules. The game had a very short period of support (six months) from the company before it was withdrawn. Epic 40,000 never enjoyed the popularity of the previous two editions, and after support was reduced many of the miniatures planned for Epic 40,000 were never released.
Though it was a failure for the company, the designers, Jervis Johnson and Andy Chambers, still say it was the best set of rules they ever conceived, as it was the game that most rewarded good tactics over luck and special abilities. This was achieved by streamlining the game mechanics and abstracting many of the areas which the previous editions had dealt with in specific detail. The current 4th edition of Epic still retains some of the third edition's streamlined game mechanics.
As noted above, Epic became more streamlined during the third edition, in order to fit entirely within three (relatively thin) A5 rulebooks (the ''Rulebook'', the ''Armies Book'' and the ''Battles Book''). Army and Company Cards were eliminated and detachments were picked from largely unrestricted detachment rosters of a very general type (Imperial Guard Infantry, Space Marine Armour and so on, in the case of the Imperial army list). Titans and Super-Heavies (now collectively ''War Engines'') were simplified to the point that their rules were contained entirely within six pages of the new small-format rulebook.
Collectively, this increased the speed of gameplay significantly, which was Games Workshop's stated aim, but it received a mixed reaction, in part because it was considered too abstract and no longer accounted for unique features of certain units.
The boxed set contained two armies, of Space Marines and Orks. The cover art showed a Blood Angels Space Marine advance pushing away the Orks.
Games Workshop's 'studio' army during this period was the
Imperial Fists chapter, a departure from previous feature armies which usually depicted the
Ultramarines or
Blood Angels.
Spin-offs
Spin-offs from this edition included the ''Epic Firepower'' magazine, an A5 magazine started in 1998 which ran for 8 issues (the first of which was reprints from ''Citadel Journal'' and ''White Dwarf''), the ''Epic 40,000'' magazine, an A4 magazine which picked up where ''Epic Firepower'' left off for 20 issues, and '', a
turn-based strategy game for the PC in 1997.
An additional rule set called Adeptus Titanicus II (AT-II) came out as a free download on the Fanatic web site, which is now the Specialist Games web site. AT-II put a new twist on the original Adeptus Titanicus game and articles for it were also printed in the various Epic magazines until they were canceled and later became a free webzine on the Specialist Games web site.
Other editions
NetEpic
''NetEpic'' is an unofficial but popular fan version of the game based derived from the 2nd Edition rules, started originally because many players did not like the changes made for the third edition. ''NetEpic'' is a collaborative effort, with work being coordinated through the ''NetEpic'' website. It includes a broad range of armies based on models from all the other editions, as well as some created especially for ''NetEpic'' itself. As of March 2006, the ''NetEpic'' rules are currently at version 5.0.
Heresy
In the context of ''Epic'', ''Heresy'' can refer to either a Games Workshop in-house game that was abandoned before the first edition of ''Epic'' was created but later used as a basis for the third edition, or to a more "gritty" game mechanics version of ''Epic'' which was produced by Peter Ramos, co-ordinator of the ''NetEpic'' project (Ramos, 2005).
References
1. Specialist Games
2. Games-Workshop Online Store
3. Forge World 2007 Catalogue, , , , Forge World, Games Workshop, , ISBN 1-84154-650-X
4. Forge World 2007 Catalogue, , , , Forge World, Games Workshop, , ISBN 1-84154-650-X
5. Rulebook
6. Rulebook
7. Rulebook
★
Heresy: Epic Battles in the 40K Universe Ramos, Peter
★
Official Epic site
★
NetEpic home page
★
★