:''This is about the concept in computer science, for the concept in grouping, see
Principle of abstraction.''
An 'abstraction layer' (or abstraction level) is a way of hiding the implementation details of a particular set of functionality. Perhaps the most well known software models which use layers of abstraction are the
OSI 7 Layer model for
computer network protocols,
OpenGL graphics drawing library, and the
byte stream input/output (I/O) model originated by
Unix and adopted by
MSDOS,
Linux, and most other modern
operating systems.
In the Unix operating system, most types of input and output operations are considered to be streams of bytes being read from a
device or being written to a device. This stream of bytes model is used for
file I/O,
socket I/O, and
terminal I/O in order to provide
device independence. In order to read and write to a device at the application level, the program calls a function to open the device which may be a real device such as a terminal or a
virtual device such as a
network port or a file in a
file system. The device physical characteristics are hidden by the operating system which presents an
abstract interface which allows the
programmer to read and write
bytes from/to the device. The operating system then performs the actual
transformation needed to read and write the stream of bytes to the device.
Most graphics
libraries such as OpenGL provide an abstract graphical device model as an interface. The library is responsible for translating the commands provided by the programmer into the specific device commands needed to draw the graphical elements and objects. The specific device commands for a
plotter are different from the device commands for a
CRT monitor but the graphics library hides the implementation and device dependent details by providing an abstract interface which provides a set of
primitives that are generally useful for drawing graphical objects.
In
computer science, an abstraction level is a generalization of a model or
algorithm, away from any specific implementation. These generalizations arise from broad similarities that are best encapsulated by models that express similarities present in various specific implementations. The simplification provided by a good abstraction layer allows for easy reuse by distilling a useful concept or metaphor so that situations where it may be accurately applied can be quickly recognized.
A good abstraction will generalize that which can be made abstract; while allowing specificity where the abstraction breaks down and its successful application requires customization to each unique requirement or problem.
Frequently abstraction layers can be composed into a hierarchy of abstraction levels. The
ISO-OSI networking model comprises seven abstraction layers. Each layer of the OSI ISO networking model encapsulates and addresses a different part of the needs of much digital communications thereby reducing the complexity of the associated engineering solutions.
A famous aphorism of
Butler Lampson goes: ''All problems in computer science can be solved by another level of indirection''; this is often deliberately mis-quoted with "abstraction" substituted for "indirection".
Computer architecture
In
computer architecture, a computer system is usually represented as consisting of five abstraction levels:
hardware,
firmware,
assembler,
operating system and
processes (Tanenbaum 79).
Bibliography
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Structured Computer Organization, , Andrew S., Tanenbaum, Prentice-Hall, 1979, ISBN 0-13-148521-0
See also
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Layer for object-oriented meaning
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Information hiding
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Abstraction (computer science)
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Transparency (computing)
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Protection ring
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Computer software
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Application programming interface
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Software engineering
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Software
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Hardware
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Database
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Network